According to the latest forecast of TrendForce, global VR device shipments in 2016 are expected to reach 2.91 million (excluding mobile VR); in 2017, it will reach 5.1 million, an increase of 75%.
Sony is expected to be the highest volume VR device shipment this year, followed by Oculus and HTC.
TrendForce expects that Sony PS VR shipments will reach about 1.5 million units in 2016. Despite the shortage of AMOLED panels and low production capacity, Sony remains the best-selling VR hardware brand in 2016. In 2017 Sony PS VR shipments will reach 2.5 million units, an increase of 66.7% year-on-year.
2016 Oculus Rift and HTC Vive shipments were 650,000 and 460,000 respectively; in 2017, shipments will increase to 1.2 million and 600,000 respectively.
In 2017, shipments of Sony, HTC, and Oculus VR devices grew slowly, mainly due to the limited supply of panels, high-performance chips, and compatible software and firmware.
In 2016, the global VR market revenue was only 1.9 billion US dollars. The revenue mainly came from hardware and software (excluding mobile VR). By 2018, the global VR market will grow to 22.4 billion U.S. dollars, and software will become the main driver of revenue.
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